Fixed a crash that occurred during missions when an agent didn’t have a right-handed weapon equipped.
Fixed a crash that occurred due to the mission camera not being initialized correctly during a mission start.
Fixed a crash that occurred during a battle when the followed agent’s camera wasn’t set.
Fixes
Fixed a bug that caused the riding perk "Shepherd" to reduce speed from herding instead of increasing it.
Fixed a bug that caused an endless conversation with a noble party.
Fixed a bug that caused all troops to inflict more damage than intended, resulting in incorrect auto-battle results.
Multiplayer
Fixes
Improved lobby server stability.
Fixed a bug that caused connection issues for longer-running official custom servers.
Fixed a bug that caused the “get_jump_action failed” log to be spammed in the custom server console.
Modding
[MP] Updated the voice chat system to match the flexible number of Skirmish players (to prevent crashes with more than 6 vs 6 matches).
This should also resolve the custom server crash that occurred when the player distribution in a Skirmish match temporarily shifted to, for example, 5 vs 7 (due to a player switching to the opposing team before the player who lost connection reconnected to the match).
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